:)Īs for the water droplet, I just smoothed the pulled-out “water” with a smooth brush in the middle area. A little reminder for all of you to prepare properly when gathering references.
![zbrush skin texture zbrush skin texture](https://bringmetolifemydarling.files.wordpress.com/2014/03/a-1.jpg)
Come to think of it, it might be better to just look up a reference online and study how nasolabial folds behave on children. So, after days of fixing the problem and trying to fix it by just looking at the concept, the solution I came up with was just to smooth it all.
#ZBRUSH SKIN TEXTURE MOVIE#
So, when I tried replicating those features in ZBrush, this cute little kid came out looking like a reincarnated clown from the movie IT. If you look closely at the concept, you notice that the character has quite emphasized nasolabial folds. Like the smile that you would see on Joker’s face. I was not sure whether to emphasize it or to smooth it, because when I tried to emphasize it, it looked really creepy. During the time I was polishing the sculpt, the thing that I found most difficult was the area at the corner of the lips. The blockout was done in ZBrush by shaping up spheres into a child’s silhouette and then repolishing with DynaMesh to match the concept. I eventually got punished for not doing proper preparations and ended up taking a longer time trying to sculpt it by imagination. I usually gather a lot of references before I start sculpting, but I was so excited to sculpt it right away that all I could gather were these.Īnd I have to admit that I should have gathered more references, especially face references. The next day, I got an OK from him and excitedly proceeded to create the blockout in ZBrush. His experience kind of made me nervous to try to recreate a 3D piece from him, but nevertheless I DM’d him to ask for permission to recreate the concept in 3D.
#ZBRUSH SKIN TEXTURE PROFESSIONAL#
So, I found the concept artist of this character, Chris Ables, who I later discovered is a professional character designer and vis-dev artist with over 10 years in the industry. From the silhouette & posture, the outfit, the cute expression she’s making, a lot of ideas and stories pop up into my head and it stays really memorable in my mind. What I meant iconic is I could suddenly picture a whole story with just this concept art. It’s a child character, stylized, simple, but at the same time iconic. And then, one day as I was scrolling through my Instagram Explore, this concept art came to me…Ī post shared by Chris Ables that perfectly matched what I was looking for.
![zbrush skin texture zbrush skin texture](https://static.wikia.nocookie.net/sims/images/1/14/Midnight_Hollow_thumbnail.png)
I usually search for concepts on ArtStation, but there was nothing that really fit what I was looking for because for some reason I really wanted to create a stylized child character that has a simple yet iconic look. So, I had just finished my previous 3D character and I was looking for another concept to recreate in 3D. My main creation when it comes to 3D is characters, because I’m looking to become a professional 3D character artist in the future. Since then, it’s been really hard for me to switch to other programs because I’m already familiar with Blender and I’m too lazy to re-learn Maya, 3ds Max, or any other 3D programs from scratch. My first experience with Blender was in my local vocational high school where it was mainly used to create 3D models, animation, and renders. Currently, I’m enrolled in a 3D Character Workshop with Hooman Raad.
![zbrush skin texture zbrush skin texture](https://i3.ytimg.com/vi/Vwwvaqpnv78/hqdefault.jpg)
I’m a self-taught 3D artist based in Indonesia, who most of the time watches tutorials from YouTube, but recently I’ve participated in some paid courses from CGMA with Michael Pavlovich and Christian Bull.